• View all by sati.streamsati.stream
  • Follow sati.streamFollowFollowing sati.streamFollowing
  • Add To CollectionCollection
  • Comments
  • Devlog
Dungen— PAPAÑCA

Dungen— PAPAÑCA

← Return to Dungen— PAPAÑCA

Devlog

  • Why use ECMAScript in Godot? Promises
    February 09, 2021 by sati.stream#javascript, #ecmascript, #godot, #gdscript, #scripting, #es6, #esnext, #es2020, #es2021
    There are a few features in EM20XX that make for interesting game programming tools; Promises, async/await, prototypes, native JSON... For a turn based game such as this, there are a lot of actions to... Continue reading
itch.io·View all by sati.stream·Report·Embed